![]() ![]() Magmadar is the alpha male of all core hounds. He lives within Magmadar Cavern guarding the Rune of Kress. Lava Bomb - Throws a Lava Bomb at an enemy, inflicting 4800 Fire damage over 12 sec.ĭuring the Season of Mastery, Lava Bomb is used much more frequently.Panic - Panics nearby enemies, causing them to flee in fear for 8 sec.Lava Breath - Inflicts 1157 to 1343 Fire damage to enemies in front of the caster.Frenzy - Attack speed increased by 150%.Magma Spit - Spews Fire damage at the target, dealing additional Fire damage every 3 sec.When Azeroth's heroes, recruited by the Hydraxian Waterlords, stormed the Molten Core, they had to overcome vicious corehounds and their monstrous father, Magmadar. In addition, two Core Hounds will spawn 20-30 seconds into the fight. Like with the Core Hound packs preceding Magmadar, they will revive if not killed within a few seconds of each other. Two additional Core Hounds will continue to spawn approximately once a minute thereafter. The main tank should pull Magmadar so that he is facing towards the main group of healers, hunters, etc. ![]() Healers need to stand at max range behind the main tank. To find max range get to where you are too far away to heal the main tank and then slowly get closer until you are in range. If you are at max range you will be able to heal the tank, but too far away to be affected by the AOE fear. Priests should keep Fear Ward on the main tank. Hunters must use Tranquilizing Shot (a learned skill that comes from a tome with a 100% drop rate from Lucifron) when he frenzies, they must pay attention to the order they use it in and whether it is a hit or a miss. Melee DPS should come in on the sides and behind Magmadar. They need to be sure to avoid the Conflagrate and will be responsible for removing themselves from battle and bandaging since they will be out of range of the healers. If Fear Ward is not available, the warrior can "stance dance" in and out of berserker stance in order to use Berserker's Rage about every 30 seconds to avoid being feared. A guild new to Magmadar may wish to have 2 groups of MT healers, only one of which is on the MT at a time.It is important that the main tank doesn't get feared - otherwise, while aggro will no longer be lost, Magmadar will follow the fleeing tank and the healers will suddenly be in range of him, and it is unlikely that the raid group will recover. ![]()
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